Saturday, 30 November 2013

Art, title and chat updates

I've been working hard on replicating the art from FO (Without directly copying it, to avoid copyright infringement) and this is my progress thus far:
As you can see it's coming along quite well.
Also, I've finally decided on an official title for the game, as I can't use Fantasy Online: Reborn, for copyright reasons, so instead the game will now be simply called "Fantasy Reborn"

Finally, I set up an IRC channel for anybody wishing to talk with me about any aspects of the game at
#FantasyReborn (Opens in a new window)

Thursday, 28 November 2013

Update on getting Fantasy Online resources

So, the talks with PixelatedGames about getting the rights to the Fantasy Online resources is over.
Sadly it ended badly. Gamer has decided not to give the rights out to anybody at this point.

So I'm gunna need some sound artists and pixel artists to work on this.

Wednesday, 27 November 2013

"Fantasy Online Reborn"

Okay, forget everything else on this Blog up until this point.
An amazing flash MMO called Fantasy Online ( is closing down 1st of Jan next year, and leaving it's fanbase to split up and move on.

I love this game, and I think it should live on. So I'm making a tribute!

It will be coded in C# allowing for some much wanted functionality simply not possible in Flash, but also meaning it will only be available as a browser game on Chrome 11 or higher (Any operating system that supports Chrome's Native Client).

However it will be available as a download on most Operating systems (Windows, Linux, Mac OSX)

Depending on PixelatedGames' response, it will either use the same graphics and sounds as FO, or it will use ones we make in the same style.

It will be very open to community suggestions as I feel that was a major feature lacking from FO

Also, it will feature far more content. Already ascended and reached level cap? No you haven't :D

For the foreseeable future, this blog will feature update's on FO Reborn's (Official name coming soon) development.

As always, I'm looking for people to help, namely:
 - More C# Programmers
 - 1-2 Musicians that can do music in a similar style to FO
 - a few Pixel artists that can do very lowres pixel art (Note that all art will be re sized to double size in-game)
If you're interested email me at

This game will be released under Iron Genesis' ownership, trademark, copyright etc.
Anybody who joins the development team will be offered the opportunity to fully join Iron Genesis.